Usability & UX Expert CPUX-F AI KI ENGLISH 12 weeks Live ONLINE with Bildungsgutschein UA1118

  • UA1118 Usabiliity & UX Expert CPUX-F - Live ONLINE Flex
  • Usability & UX expert course including preparation for the CPUX-F Foundation certification of the UXQB®.
  • The certificate "UXQB® Certified Professional for Usability and User Experience - Foundation Level (CPUX-F)" certifies that the certificate holder is familiar with the basic terms and concepts from the field of usability and user experience in the most important areas of expertise.
  • In addition to the CPUX-F basics, the seminar teaches all the important concepts for the development and design of websites / mobile, tablet, web apps and touch design in many practical exercises.
  • You will work on a project to develop concepts and prototypes for digital products and services based on the fundamentals of the human-centred design process in accordance with ISO 9241 and the fundamentals of usability and user experience.
  • LIVE ONLINE seminar with V-Classroom-XL - Video Audio - ONLINE REALTIME WHITEBOARD - eLearning Portal - Virtual Classroom
  • The human-centred design process - Human Centered Design
  • Basic terms - Usability & User Experience
  • Planning the human-centred design process:
  • Understanding and specifying the context of use:
  • Specifying the user requirements
  • Specifying the interaction
  • Usability tests
  • Exam Certified Usability & UX Professional Foundation Level
  • Examination and certificate "Usability Academy - UX Expert"
  • 480 teaching units - 1 unit = 45 minutes
  • 12 weeks
  • Funded by the Deutsche Arbeitsagentur with Bildungsgutschein
  • Certificate registration no.: 31M1220078 (use the following code when registering: bildungsgutschein 

 

01. CPUX-F - Human Centered Design - Human centered design
  • Understanding the essential elements of human-centered design.
  • 6 Principles of human-centered design
  • Involvement of users
  • Iterate based on frequent usability evaluation
  • Addressing the entire user experience

Practical exercises:

  • Evaluation usability maturity
02. CPUX-F - Basic Concepts - Usability & User Experience
  • Human Centered Quality
  • Usability & User Experience
  • Effectiveness
  • efficiency
  • satisfaction

Practical exercises:

Simple examples of user interfaces that illustrate essential features of usability.
▪ Effective and less effective
▪ Efficient and less efficient
▪ Satisfactory and less satisfactory
▪ Accessible and less accessible

03. CPUX-F - Human centered design planning - UX project plan.
  • UX Project Plan
  • Work results & human centered quality metrics

 

04. CPUX-F - Understanding and setting the context of use - personas, scenario, user journey map, user needs.
  • Elements of the context of use
  • Task models & goals
  • Persona, user groups and user group profiles
  • Primary users, secondary users, indirect users
  • scenarios as is versus use scenarios (target scenarios)
  • Interview and observation techniques
  • User Journey Map

Practical exercises:

  • Context of use description after collecting data via interview
  • Create persona
  • Formulate scenario as is
05. CPUX-F - Derive User Needs & Specify Usage Requirements
  • Requirement / User Need
  • Requirement / Market Requirement / Organisational Requirement
  • User requirement
  • Qualitative / Quantitative user requirements
  • Acceptance criteria

Practical exercises:

  • Identifying requirements (user needs) - What does the user really need?
  • Deriving usage requirements
06. CPUX-F - Designing solutions that meet user requirements
  • Use scenarios and storyboards
  • Task modeling as a basis for task-appropriate interactions
  • Interaction specification, user system interaction
  • Information architecture and navigation structure
  • Basic principles of 'Good UX Design',
    golden ratio, aesthetics
  • Psychology of perception - mental models,
    Affordances
  • Design principles
  • Design and design rules
  • IOS / Google style guide


Practical exercises:

  • Formulating usage scenarios using a mobile app / tablet app as an example
  • Developing storyboards and wireflows
  • Harmonizing the design via wireframes
  • Developing detailed use cases, interaction specification
  • Developing interactive prototypes for a mobile app
  • Prototyping with FIGMA
07. CPUX-F - Evaluate the design solution against usage requirements

Usability testing

  • Types of usability tests
  • Selecting and formulating usability test tasks
  • Prepare and conduct usability tests
  • Document and communicate usability test results


Inspections and user surveys

  • Types of inspection
  • Inspection criteria
  • User survey


Practical exercises:

  • Developing test items for an online usability test, e.g. RapidUserTests
  • Formulating screening criteria for usability tests
  • Preparation of documents for a remote / crowd usability test
08 CPUX-UT I - Usability Inspection
  • Getting to know the most important usability evaluation methods
  • Expert Review, Heuristic Evaluation, Cognitive Walkthrough
  • Classification of the evaluation methods in the usability engineering process
  • Inspections and user surveys
  • Types of inspection
  • Inspection criteria

Practical exercises:

  • Heuristic Evaluation
09 CPUX-UT II - Usability Test - Planning, Preparation, Conduct Test
  • Types of usability tests
  • Select and formulate usability test tasks
  • Prepare a usability test script
  • Carrying out a usability test
  • Recruitment of test subjects


Practical exercise:

  • Prepare test script for a Usability Test
  • Development of test tasks for a usability test
  • Formulation of the screening criteria for usability tests
  • Conduct pilot usability test
  • Conduct & Moderate Usability test

10. CPUX-UT III - Usability Evaluation - Evaluation, Documentation, Report
  • Document and communicate usability test results
  • User survey
  • Reporting Usability & UX findings
  • KJ Method

Practical exercise:

  • Implementation of a KJ workshop
  • Creation of a usability test report
11. CPUX-UR I - Context of Use Analysis, Task Analysis, Persona, Scenario, Domain Driven Design
  • Plan and conduct context of use analysis
  • Collect and document context of use information
  • Interview, Observation, Focus Group
  • User Group & user Group Profiles
  • User Journey Map
  • Task Analysis & Task Model
  • Task Objects & Domain oriented data
  • DDD Domain Driven Design - Bounded Context

Practical exercises:

  • Plan and conduct context of use analysis
  • Developing and describing personas
  • Develop user group profiles
  • Analyze and document task models
  • Document context of use information
12. CPUX-UR II - Derive Requirements / User Needs - Specify User Requirements
  • Identify requirements in context of use information
  • Derive and structure usage requirements from needs
  • Consolidate usage requirements
    Work products and roles


Practical exercises:

  • Derive requirements from context of use information
  • Derive usage requirements from needs
  • Structure and consolidate usage requirements
13. CPUX-DS I - Design Solutions - Use Scenario, Interaction Specification
  • Use scenarios
  • Interaction specification with user - system interaction details
  • Task models
  • Enrich and structure task objects with "Core and Path" method
  • Information architecture, navigation structure
  • User flows - workflows
  • Wireframes
  • Low fidelity prototypes, high fidelity prototypes


Practical exercises:

  • Formulate use scenario
  • Designing a storyboard
  • Design task models
  • Project work
14. CPUX-DS II - Design Solutions - Information Architecture, Low Fidelity Prototyping, Interaction Specification
  • Information architecture
  • Navigation structure
  • Task Objects and Actions 
  • User Flows - Workflows
  • Wireframes
  • Low fidelity prototypes, high fidelity prototypes
  • Mobile & Responsive Design
  • Touchscreen Design
  • Voice interaction, gesture control


Practical exercises:

  • Project work
  • Defining User Interface Design
  • Developing user flows
  • Develop wireframe
  • Design Patterns
  • User interface concept development
  • Low Fidelity - Paper Prototyping
  • Conduct evaluations
15. CPUX-DS III - Design Solutions - Animations - Prototyping with AXURE
  • Detailed Interacion design
  • Selection of UI elements, design patterns
  • Style guides - Material Design, IOS
  • Animations
  • High Fidelity Prototyping with AXURE
  • Introduction to AXURE
  • Dynamic Panels
  • Mobile Prototyping
  • Implementing animations in AXURE


Practical exercises:

  • Prototyping
  • Creating a high-fidelity prototype
  • Implementing the interaction specification
  • Develop AXURE prototype, test with others
  • Perform evaluations
16. Certificate exams - CPUX-F + Usability & UX Expert

Exam "Certified Usability & UX Professional Foundation Level"

  • Participants take the exam for the Certified Professional for Usability and User Experience Foundation Level.
  • Examination and certificate "Usability Academy - Usability & UX Expert"

Exam for Usability & UX Expert

  • Online test with about 40 questions
  • Multiple choice questions
  • Award of the Usability Academy certificate

Event Information

Datum 23.11.2026 9:00
Enddatum 19.02.2027 17:00
Kapazität 12
Einzelpreis
zzgl. MwSt.
6,888.00€
Location Ganztags - Full day - LIVE Online Berlin Zeit